So from what I put together, sharking works on the premise of deception of item value. (please do correct me if i am wrong about aspects of this, not 100% sure if i understood how sharking worked, but i figure i would ask the following questions). After looking around and getting some general insight about sharking, its all about price deception. So if you tell somebody and convince them their ear buds are worth 10 keys and they sell them to you, is that considered sharking? So now if the price of items is an effect on if a user is defined a shark or not, where are those prices generated from? The recent discussion regarding backpack.tf has brought up many different thoughts regarding price manipulation (I don't personally believe/care about it, but it was discussed). Since prices are generated off what other users and the backpack.tf staff want them to be, how can sharking have a solid definition? What i always thought and still do is trading is based on if both users enjoy the items in the window, regardless of a value set by a website, then the trade should go off without a hitch. I realize how i believe and work with trading is not the views everybody else has regarding it. So now, in another thread i glanced over i saw a website similar to steam rep was in the works and it would tag people deemed sharks. I have no idea if the sharking database was merely for testing other things, or it was in time going to become a full fledged database. The idea of scammers being marked is 100% awesome, and the definition of a scammer does not have a ton of wiggle room, unlike the definition of a shark, witch has a much broader definition. If i remember correctly, an admin said that one of the reasons Steam Rep don't tag for sharking is just because it can be taken in so many different ways, and also i presume the ton of extra work that will bring to the already overworked staff. Example I start buying ear buds for 10 keys each, (currently valued at backpack.tf's standard at over 20 keys) and a user friends me and we begin the trade. He accepts the 10 key price and the trade goes fine. A few hours later the user comes back and complains that 10 keys is only half of the defined backpack.tf price of ear buds. I decline the trade back and then i'm reported to a various amount of websites. Now the delema here is why is a price set by a website the price that should be abided by? I realize some items have a somewhat set price, such as items that can be purchased directly from the VALVe store. But other items that you and I, the users, debate about prices for cant be taken as word of law, merely a guideline as Brad Pitt said. I bring up this issue because i'v noticed a lot of talk regarding "sharking" and different ways to deal with it, and an entire database dedicated to tagging and banning people, when a solid definition is impossible can really be a heart breaker to traders. If i really want the price of ear buds to be, lets say 10 keys, and i get a few buyers but all comeback and complain that i "sharked" them, how is what i'm doing (defining prices based on what i believe and want them to be ) different from what backpack.tf does? I understand backpack.tf has a MUCH larger audience and many more visitors per day than my little steam profile, but the principle is still there. I understand that each server, community and group can decide who to ban and for what ever reason they want. But as popular as Steam Rep is, a sharking version of steamrep can really destroy a players carrier. I'm just worried that with this new website, its going to attempt to put to much control on how steam and trading works. When does a user become considered a shark? How much % difference does there have to be in the assume value of an item based a website and various other websites until you are deemed a shark? If its something like a zero tolerance system, where prices have to be exactly the same, that compleatly prevents any profit at all to be made (i doubt that's how it will work). I'm just concerned that there are going to be so many different databases and systems that a user can be "checked out" before a trade that the entire purpose of trading is defeated. I hope you do not mind me posting this here, but i figure this would be a decent discussion topic. Also, the example i brought up above is not a true action by my self, just an example i came up with for a possible situation. With this thread, i don't have any intention to bash the work on the sharking database, its a lot of hard work to build a successful database and i don't want to take away from that, but i'm just concerned on how this will function and effect the trading community.